![]() And it's Single Player AI is either a complete joke (far too easy) or gets insanely lucky at the last minute (though not often). The items in the Mario Kart series in general ensure that players with less skill have a chance to pass players with more skill far more often (and with far less effort) than in SASRT. Grasping the driving mechanics is important, but items negate some of that hard earned skill. Mario Kart 8 is a game where skill is maybe half the battle. If you are good at SASRT, items might give you a little bit of trouble but once in the lead almost nothing can stop you. This is seen even in Single Player Mode some of it's challenges are down right mean and difficult to the very core (Traffic Attack anyone?). You have to really grasp the game's mechanics both item wise and driving wise to really do well in SASRT. SASRT is a game based primarily in skill. But they are two very different kinds of racing games. When it comes down to it, both of them are good games. Maybe they let us turn them off too? And maybe in other modes? I remember seeing some sort of toggle when I watched the Direct. I could be wrong, but I think you can adjust items in online tourneys. ![]() ![]() That's the only way I can see to really enjoy the game, cause once you try to "get good at it", the items will kill your motivation faster than a blue shell to the face. To me, the MK franchise is best played as a party game, among friends, and with no one dedicated any real practice time to the game outside of those times. But once you actually start investing yourself in mastering the game, taking the time to get good, only to be thrown back from the lead every single time becuase of items, it kills the very reason you kept playing the game in the first place. If you play the game as sort of a "luck of the draw" game and just play to see who got the best roll of the proverbial dice, then sure, it's fine. Postat inițial de PrimeSonic:And this is why I refrain from Mario Kart. ![]()
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